Classes

C# Classes

Defining C# Classes

C# classes use class with properties and methods.

What are C# Classes?

In C#, a class is a blueprint for creating objects. A class defines a type of object according to its properties (data) and methods (behavior). This is a cornerstone of object-oriented programming, allowing for organized and modular code.

Defining a Simple C# Class

To define a class in C#, you use the class keyword followed by the class name. A class typically contains fields, properties, methods, and constructors. Here's a basic example:

Understanding Properties and Methods

In the example above, properties like Color provide a flexible mechanism to read, write, or compute the value of a private field. Methods like DisplayColor() define actions that an object created from the class can perform. Properties often use get and set accessors to encapsulate data access, ensuring control over how fields are accessed and modified.

Constructors in C# Classes

A constructor is a special method used to initialize objects. In C#, a constructor has the same name as the class and does not have a return type. Here's how you can add a constructor to the Car class:

Creating and Using an Object

Once a class is defined, you can create an object (an instance of the class) and use it in your program. Here's how you can create an instance of the Car class and call its methods:

Conclusion

Classes in C# are powerful constructs that enable object-oriented programming. By using classes, you can encapsulate data and behavior, leading to more maintainable and scalable code. Understanding classes, properties, methods, and constructors is essential for any C# developer.